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Blender - Character Modeling

I've been following Dikko_Art's "Modeling for Animation" Youtube tutorial and I'm really pleased how it came out overall! ^^
I ended up making a few mistakes (like the bum and back of the neck) and I can struggling with some of the Texture Paints acting funky, and I also need to retopologize (and shrinkwrap) the hair and shirt to clean it up, but I'd love to give character modeling another shot in the future-- next time with a rig and some weight painting though!

Front close-up

Front close-up

Side close-up

Side close-up

Rendered + Simple Color/Painted Texture Materials

Rendered + Simple Color/Painted Texture Materials

Render plain

Render plain

Rough Poly sculpt of hair + clothes

Rough Poly sculpt of hair + clothes

Body Wireframe

Body Wireframe

Reference

Reference